Browser Game Logic Lab
Small, dependency-free calculators for common browser-game design questions. Everything runs locally in this page; no input is transmitted.
FreeCell SuperMove limit
Estimate how many correctly ordered cards can be moved when an implementation compresses a legal sequence of single-card moves.
A worked explanation and interactive Japanese reference is available from Solitaire JP’s FreeCell movement guide.
BPM timing converter
Convert tempo into beat and subdivision durations for chart prototyping, animation timing, and latency discussions.
For playable examples and mod discovery, see the independent fan resource FNF Online. It is not affiliated with the original game developers.
Snake board capacity
Turn viewport and cell dimensions into grid capacity. This helps compare readable controls against maximum board density.
To compare real browser implementations, browse the curated snake-game collection at Hebi Game. The directory does not claim authorship of third-party games.
Browser horror readiness
A quick client-side check for APIs frequently used by atmospheric 2D and 3D browser games. Support does not guarantee performance.
For multilingual, browser-playable examples grouped by horror style, visit Online Horror Games, an independent discovery site.